neo-brutalism – Design & UI skill for AI agents
Web and App implementation guide for Neo-Brutalism. Trigger when user wants thick borders, hard shadows, bright colors, and a playful yet structured look.
Install the neo-brutalism skill with one command
Pick the tool you use, copy the command and paste it in your terminal. The skill lands in that tool's skills folder and is ready in your next session.
Claude Code
mkdir -p ~/.claude/skills && curl -fsSL https://skill.dn1nguoi.com/z/neo-brutalism-02761.tgz | tar xz -C ~/.claude/skills
Call it in Claude Code: /neo-brutalism – then describe the task you want done.
Codex
mkdir -p ~/.codex/skills && curl -fsSL https://skill.dn1nguoi.com/z/neo-brutalism-02761.tgz | tar xz -C ~/.codex/skills
Call it in Codex: $neo-brutalism – then describe the task you want done.
Hermes Agent
mkdir -p ~/.hermes/skills && curl -fsSL https://skill.dn1nguoi.com/z/neo-brutalism-02761.tgz | tar xz -C ~/.hermes/skills
Call it in Hermes Agent: /neo-brutalism – then describe the task you want done.
DeepSeek
mkdir -p ~/.deepcode/skills && curl -fsSL https://skill.dn1nguoi.com/z/neo-brutalism-02761.tgz | tar xz -C ~/.deepcode/skills
Call it in DeepSeek: /neo-brutalism – then describe the task you want done.
SKILL.md content
Neo-Brutalism
> "Brutalism, but make it pop. Hard lines, stark shadows, and vibrant, unashamed colors."
When to Use
Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.
Core Principles
1. Hard Drop Shadows: Solid black shadows with no blur. Usually offset by a few pixels down and to the right.
2. Thick Outlines: Everything has a heavy, solid black border (usually 2px-4px).
3. Flat, High-Contrast Colors: Bright, saturated pastels or primary colors contrasting against pure white or black.
Visual DNA
- Colors: Start with an off-white background (like
#FDF8F5), add stark black borders#000000, and use saturated accents like lemon yellow, bright cyan, or coral. - Typography: Very bold, geometric sans-serifs (e.g.,
Space Grotesk,Archivo Black,Inter Black). - Shapes: Sharp rectangles or completely rounded pill shapes, but always with a heavy stroke.
Web Implementation
- The defining feature is the
box-shadowwith0blur. - CSS Example:
:root {
--neo-border: 3px solid #000000;
--neo-shadow: 6px 6px 0px #000000;
--neo-bg: #F4F4F0;
--neo-accent: #FF3366;
}
body {
background-color: var(--neo-bg);
font-family: 'Space Grotesk', sans-serif;
}
.neo-card {
background-color: #ffffff;
border: var(--neo-border);
box-shadow: var(--neo-shadow);
border-radius: 8px; /* Optional, sharp is fine too */
padding: 32px;
transition: transform 0.1s, box-shadow 0.1s;
}
.neo-btn {
background-color: var(--neo-accent);
color: #000;
font-weight: 800;
text-transform: uppercase;
border: var(--neo-border);
box-shadow: 4px 4px 0px #000000;
padding: 16px 32px;
cursor: pointer;
transition: all 0.1s ease;
}
.neo-btn:active {
/* The "press" effect is removing the shadow and moving it down */
transform: translate(4px, 4px);
box-shadow: 0px 0px 0px #000000;
}App Implementation
SwiftUI
struct NeoCard: View {
@State private var isPressed = false
let neoBorder: CGFloat = 3
let neoShadow: CGFloat = 6
var body: some View {
Button(action: {}) {
VStack(alignment: .leading, spacing: 16) {
Text("NEO-BRUTALISM")
.font(.system(size: 24, weight: .black, design: .default))
.foregroundColor(.black)
Text("Stark shadows, bright colors.")
.font(.system(size: 16, weight: .bold))
.foregroundColor(.black)
}
.padding(24)
.frame(maxWidth: .infinity, alignment: .leading)
.background(Color(red: 1.0, green: 0.2, blue: 0.4)) // Bright Coral
// Neo-brutalist solid outline
.overlay(
Rectangle()
.stroke(Color.black, lineWidth: neoBorder)
)
}
.buttonStyle(.plain)
// Hard drop shadow (0 blur)
.shadow(color: .black, radius: 0, x: isPressed ? 0 : neoShadow, y: isPressed ? 0 : neoShadow)
// Translate the button physically when pressed to cover the shadow
.offset(x: isPressed ? neoShadow : 0, y: isPressed ? neoShadow : 0)
.simultaneousGesture(
DragGesture(minimumDistance: 0)
.onChanged { _ in isPressed = true }
.onEnded { _ in isPressed = false }
)
// Instant pop, no smooth animation
.animation(.none, value: isPressed)
}
}.shadow(radius: 0)is the secret. Set an offset (e.g.x: 6, y: 6).- For interactions, remove the shadow and translate the element by the same offset amounts using
.offset(). - Ensure
.animation(.none)— Neo-brutalism interactions should be instant, snapping like physical switches.
Flutter
class NeoCard extends StatefulWidget {
@override
State<NeoCard> createState() => _NeoCardState();
}
class _NeoCardState extends State<NeoCard> {
bool _isPressed = false;
final double neoOffset = 6.0;
@override
Widget build(BuildContext context) {
return GestureDetector(
onTapDown: (_) => setState(() => _isPressed = true),
onTapUp: (_) => setState(() => _isPressed = false),
onTapCancel: () => setState(() => _isPressed = false),
child: Transform.translate(
// Move the container when pressed
offset: Offset(_isPressed ? neoOffset : 0, _isPressed ? neoOffset : 0),
child: Container(
padding: const EdgeInsets.all(24),
decoration: BoxDecoration(
color: const Color(0xFFFF3366), // Bright coral
border: Border.all(color: Colors.black, width: 3),
// Sharp shadow disappears on press
boxShadow: _isPressed ? [] : [
BoxShadow(
color: Colors.black,
blurRadius: 0, // Critical: 0 blur
spreadRadius: 0,
offset: Offset(neoOffset, neoOffset),
),
],
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: const [
Text('NEO-BRUTALISM',
style: TextStyle(fontSize: 24, fontWeight: FontWeight.w900, color: Colors.black)),
SizedBox(height: 16),
Text('Stark shadows, bright colors.',
style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold, color: Colors.black)),
],
),
),
),
);
}
}blurRadius: 0insideBoxShadowcreates the solid block color.- Remove the shadow array entirely when
_isPressedis true, and simultaneously useTransform.translateto shift the widget down-right.
React Native
const NeoCard = () => {
const [pressed, setPressed] = useState(false);
const offset = 6;
return (
<Pressable
onPressIn={() => setPressed(true)}
onPressOut={() => setPressed(false)}
style={{
backgroundColor: '#FF3366',
padding: 24,
borderWidth: 3,
borderColor: '#000',
transform: [
{ translateX: pressed ? offset : 0 },
{ translateY: pressed ? offset : 0 }
],
// iOS Hard Shadow
shadowColor: '#000',
shadowOffset: { width: pressed ? 0 : offset, height: pressed ? 0 : offset },
shadowOpacity: pressed ? 0 : 1,
shadowRadius: 0,
// Android elevation cannot do 0-blur offset shadows natively
// elevation: 0
}}
>
<Text style={{ fontSize: 24, fontWeight: '900', color: '#000' }}>
NEO-BRUTALISM
</Text>
</Pressable>
);
};- Android Limitation: Standard
elevationCANNOT create an unblurred, offset drop shadow. - Solution: To make this work on Android, you MUST use the
react-native-drop-shadowlibrary or fake it by rendering an identical black<View>absolutely positioned directly behind the main card.
Jetpack Compose
@Composable
fun NeoCard() {
var isPressed by remember { mutableStateOf(false) }
val neoOffset = 6.dp
// Compose Modifier.shadow() always blurs.
// To get a solid hard shadow, we use Modifier.drawBehind.
Box(
modifier = Modifier
.padding(16.dp)
.offset(
x = if (isPressed) neoOffset else 0.dp,
y = if (isPressed) neoOffset else 0.dp
)
.drawBehind {
if (!isPressed) {
drawRect(
color = Color.Black,
topLeft = Offset(neoOffset.toPx(), neoOffset.toPx()),
size = size
)
}
}
.background(Color(0xFFFF3366))
.border(3.dp, Color.Black)
.pointerInput(Unit) {
detectTapGestures(
onPress = {
isPressed = true
tryAwaitRelease()
isPressed = false
}
)
}
.padding(24.dp)
) {
Column {
Text("NEO-BRUTALISM",
fontSize = 24.sp, fontWeight = FontWeight.Black, color = Color.Black)
Spacer(Modifier.height(16.dp))
Text("Stark shadows, bright colors.",
fontSize = 16.sp, fontWeight = FontWeight.Bold, color = Color.Black)
}
}
}- Compose Limitation: Native
Modifier.shadow()applies ambient blur which breaks the neo-brutalist aesthetic. - Use
Modifier.drawBehind { drawRect(...) }with an offset to manually draw the solid shadow block behind the container. - Shift the container using
Modifier.offseton press, while hiding the shadow layer.
Do's and Don'ts
- DO: Use a semantic Button or clickable with role and an interaction source for th
… (full content is in the download package)
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