ux-flow – Design & UI skill for AI agents
Design user flows and navigation structure following proven UX patterns
Install the ux-flow skill with one command
Pick the tool you use, copy the command and paste it in your terminal. The skill lands in that tool's skills folder and is ready in your next session.
Claude Code
mkdir -p ~/.claude/skills && curl -fsSL https://skill.dn1nguoi.com/z/ux-flow-f6fe5.tgz | tar xz -C ~/.claude/skills
Call it in Claude Code: /ux-flow – then describe the task you want done.
Codex
mkdir -p ~/.codex/skills && curl -fsSL https://skill.dn1nguoi.com/z/ux-flow-f6fe5.tgz | tar xz -C ~/.codex/skills
Call it in Codex: $ux-flow – then describe the task you want done.
Hermes Agent
mkdir -p ~/.hermes/skills && curl -fsSL https://skill.dn1nguoi.com/z/ux-flow-f6fe5.tgz | tar xz -C ~/.hermes/skills
Call it in Hermes Agent: /ux-flow – then describe the task you want done.
DeepSeek
mkdir -p ~/.deepcode/skills && curl -fsSL https://skill.dn1nguoi.com/z/ux-flow-f6fe5.tgz | tar xz -C ~/.deepcode/skills
Call it in DeepSeek: /ux-flow – then describe the task you want done.
SKILL.md content
UX Flow Designer
When to Use
Use this skill when you need design user flows and navigation structure following proven UX patterns.
When NOT to use
- For implementing a single page → use
/ss-pageafter the flow is settled - For copy on each step → use
/ss-copyafter the structure is settled - For information architecture of an entire product — narrow scope to one flow first
- For high-fidelity mockups — this produces a flow map, not pixel-perfect designs
Design a user flow: $0
Description: $ARGUMENTS
Instructions
1. Read the design system reference:
CLAUDE.mdfor component inventoryDESIGN-LANGUAGE.mdfor layout patterns (sections 13-14, 19-20)components/patterns/for available building blocks
2. Apply these UX principles:
Information Architecture
- Progressive Disclosure: Show only what's needed at each step. Hide complexity behind logical drill-downs.
- Miller's Law: Chunk information into groups of 5-9 items maximum.
- Hick's Law: Minimize choices per screen. Fewer options = faster decisions.
Navigation Patterns
- Hub & Spoke: Dashboard → detail pages → back to dashboard (default for mobile apps)
- Linear Flow: Step 1 → Step 2 → Step 3 (for forms, onboarding, checkout)
- Tab Navigation: 3-5 top-level sections via BottomNav
Screen Flow Rules
- Every flow must have a clear entry point and clear exit point
- Maximum 3 taps to reach any key feature from the home screen
- Back navigation must always be available (except root screens)
- Error states must provide recovery paths (retry, go back, contact support)
- Loading states must use skeleton screens (never spinners in cards)
Page Composition (from DESIGN-LANGUAGE.md)
- Follow the Information Pyramid: Hero → KPI Grid → Details → Lists
- Each screen should answer ONE primary question
- Above the fold: the most important metric or action
- Use the 4 section types: Full Card (A), Grid (B), Carousel (C), Hero (D)
3. Output format:
- Flow diagram in ASCII showing screen connections
- Screen inventory listing each screen's purpose and key components
- Edge cases (empty states, errors, loading) for each screen
- Scaffolded pages using
PageShell,TopBar,BottomNavpatterns
4. Generate the actual page files using /ss-page conventions.
Example
User request:
> Design user flows and navigation structure following proven UX patterns.
Limitations
- Use this skill only when the task clearly matches its upstream source and local project context.
- Verify commands, generated code, dependencies, credentials, and external service behavior before applying changes.
- Do not treat examples as a substitute for environment-specific tests, security review, or user approval for destructive or costly actions.
Execution boundaries
This guide targets an existing StyleSeed project. The listed project paths, components, tokens and /ss-* commands are not bundled in this single-file entrypoint. Discover the actual project root and verify those prerequisites before edits; report absent resources instead of inventing them. Use host-supported invocation and existing project conventions. Layout numbers are design-system choices, not universal usability guarantees. Test keyboard access, responsive overflow and reduced motion on the actual interface.
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