frontend-ui-engineering – Design & UI skill for AI agents
Builds production-quality UIs. Use when building or modifying user-facing interfaces. Use when creating components, implementing layouts, managing state, or when the output needs to look and feel production-quality rather than AI-generated.
Install the frontend-ui-engineering skill with one command
Pick the tool you use, copy the command and paste it in your terminal. The skill lands in that tool's skills folder and is ready in your next session.
Claude Code
mkdir -p ~/.claude/skills && curl -fsSL https://skill.dn1nguoi.com/z/frontend-ui-engineering-3a4db.tgz | tar xz -C ~/.claude/skills
Call it in Claude Code: /frontend-ui-engineering – then describe the task you want done.
Codex
mkdir -p ~/.codex/skills && curl -fsSL https://skill.dn1nguoi.com/z/frontend-ui-engineering-3a4db.tgz | tar xz -C ~/.codex/skills
Call it in Codex: $frontend-ui-engineering – then describe the task you want done.
Hermes Agent
mkdir -p ~/.hermes/skills && curl -fsSL https://skill.dn1nguoi.com/z/frontend-ui-engineering-3a4db.tgz | tar xz -C ~/.hermes/skills
Call it in Hermes Agent: /frontend-ui-engineering – then describe the task you want done.
DeepSeek
mkdir -p ~/.deepcode/skills && curl -fsSL https://skill.dn1nguoi.com/z/frontend-ui-engineering-3a4db.tgz | tar xz -C ~/.deepcode/skills
Call it in DeepSeek: /frontend-ui-engineering – then describe the task you want done.
SKILL.md content
Supporting material availability
This catalog copy contains the inline guidance below, but does not include the following supporting paths. They are external prerequisites, not bundled files:
<support-root>/references/accessibility-checklist.md
Obtain the required material from the [declared upstream source](https://github.com/addyosmani/agent-skills), or from a user-provided installation of that source. Resolve each path relative to that installation, inspect its contents, and verify any applicable license and execution prerequisites. Do not run a command or claim a referenced procedure was followed until its required file exists. Do not fabricate the missing scripts or treat an unrelated file with the same name as equivalent. Independent steps fully documented here can proceed within the user’s authorized scope; report any dependent step as unavailable.
Frontend UI Engineering
Overview
Build production-quality user interfaces that are accessible, performant, and visually polished. The goal is UI that looks like it was built by a design-aware engineer at a top company — not like it was generated by an AI. This means real design system adherence, proper accessibility, thoughtful interaction patterns, and no generic "AI aesthetic."
When to Use
- Building new UI components or pages
- Modifying existing user-facing interfaces
- Implementing responsive layouts
- Adding interactivity or state management
- Fixing visual or UX issues
Snippets illustrate patterns and require project types, imports and callbacks; toggleTask and deleteTask in the container must be supplied by real authorized mutation hooks. Automated accessibility scans are partial evidence and must be paired with keyboard and assistive-technology checks. Honor reduced-motion settings and keep content visible when effects fail.
Component Architecture
File Structure
Colocate everything related to a component:
src/components/
TaskList/
TaskList.tsx # Component implementation
TaskList.test.tsx # Tests
TaskList.stories.tsx # Storybook stories (if using)
use-task-list.ts # Custom hook (if complex state)
types.ts # Component-specific types (if needed)Component Patterns
Prefer composition over configuration:
// Good: Composable
<Card>
<CardHeader>
<CardTitle>Tasks</CardTitle>
</CardHeader>
<CardBody>
<TaskList tasks={tasks} />
</CardBody>
</Card>
// Avoid: Over-configured
<Card
title="Tasks"
headerVariant="large"
bodyPadding="md"
content={<TaskList tasks={tasks} />}
/>Keep components focused:
// Good: Does one thing
export function TaskItem({ task, onToggle, onDelete }: TaskItemProps) {
return (
<li className="flex items-center gap-3 p-3">
<Checkbox checked={task.done} onChange={() => onToggle(task.id)} />
<span className={task.done ? 'line-through text-muted' : ''}>{task.title}</span>
<Button aria-label={`Delete ${task.title}`} variant="ghost" size="sm" onClick={() => onDelete(task.id)}>
<TrashIcon />
</Button>
</li>
);
}Separate data fetching from presentation:
// Container: handles data
export function TaskListContainer() {
const { tasks, isLoading, error, refetch } = useTasks();
if (isLoading) return <TaskListSkeleton />;
if (error) return <ErrorState message="Failed to load tasks" retry={refetch} />;
if (tasks.length === 0) return <EmptyState message="No tasks yet" />;
return <TaskList tasks={tasks} onToggle={toggleTask} onDelete={deleteTask} />;
}
// Presentation: handles rendering
export function TaskList({ tasks, onToggle, onDelete }: { tasks: Task[]; onToggle: (id: string) => void; onDelete: (id: string) => void }) {
return (
<ul role="list" className="divide-y">
{tasks.map(task => <TaskItem key={task.id} task={task} onToggle={onToggle} onDelete={onDelete} />)}
</ul>
);
}State Management
Choose the simplest approach that works:
Local state (useState) → Component-specific UI state
Lifted state → Shared between 2-3 sibling components
Context → Theme, auth, locale (read-heavy, write-rare)
URL state (searchParams) → Filters, pagination, shareable UI state
Server state (React Query, SWR) → Remote data with caching
Global store (Zustand, Redux) → Complex client state shared app-wideAvoid prop drilling deeper than 3 levels. If you're passing props through components that don't use them, introduce context or restructure the component tree.
Design System Adherence
Avoid the AI Aesthetic
AI-generated UI has recognizable patterns. Avoid all of them:
| AI Default | Why It Is a Problem | Production Quality |
|---|---|---|
| Purple/indigo everything | Models default to visually "safe" palettes, making every app look identical | Use the project's actual color palette |
| Excessive gradients | Gradients add visual noise and clash with most design systems | Flat or subtle gradients matching the design system |
| Rounded everything (rounded-2xl) | Maximum rounding signals "friendly" but ignores the hierarchy of corner radii in real designs | Consistent border-radius from the design system |
| Generic hero sections | Template-driven layout with no connection to the actual content or user need | Content-first layouts |
| Lorem ipsum-style copy | Placeholder text hides layout problems that real content reveals (length, wrapping, overflow) | Realistic placeholder content |
| Oversized padding everywhere | Equal generous padding destroys visual hierarchy and wastes screen space | Consistent spacing scale |
| Stock card grids | Uniform grids are a layout shortcut that ignores information priority and scanning patterns | Purpose-driven layouts |
| Shadow-heavy design | Layered shadows add depth that competes with content and slows rendering on low-end devices | Subtle or no shadows unless the design system specifies |
Spacing and Layout
Use a consistent spacing scale. Don't invent values:
/* Use the scale: 0.25rem increments (or whatever the project uses) */
/* Good */ padding: 1rem; /* 16px */
/* Good */ gap: 0.75rem; /* 12px */
/* Bad */ padding: 13px; /* Not on any scale */
/* Bad */ margin-top: 2.3rem; /* Not on any scale */Typography
Respect the type hierarchy:
h1 → Page title (one per page)
h2 → Section title
h3 → Subsection title
body → Default text
small → Secondary/helper textDon't skip heading levels. Don't use heading styles for non-heading content.
Color
- Use semantic color tokens:
text-primary,bg-surface,border-default— not raw hex values - Ensure sufficient contrast (4.5:1 for normal text, 3:1 for large text)
- Don't rely solely on color to convey information (use icons, text, or patterns too)
Accessibility (WCAG 2.1 AA)
Every component must meet these standards:
Keyboard Navigation
// Every interactive element must be keyboard accessible
<button onClick={handleClick}>Click me</button> // ✓ Focusable by default
<div onClick={handleClick}>Click me</div> // ✗ Not focusable
<div role="button" tabIndex={0} onClick={handleClick} // ✓ But prefer <button>
onKeyDown={e => {
if (e.key === 'Enter') handleClick();
if (e.key === ' ') e.preventDefault();
}}
onKeyUp={e => {
if (e.key === ' ') handleClick();
}}>
Click me
</div>ARIA Labels
// Label interactive elements that lack visible text
<button aria-label="Close dialog"><XIcon /></button>
// Label form inputs
<label htmlFor="email">Email</label>
<input id="email" type="email" />
// Or use aria-label when no visible label exists
<input aria-label="Search tasks" type="search" />Focus Management
// Move focus when content changes
function Dialog({ isOpen, onClose }: DialogProps) {
const closeRef = useRef<HTMLButtonElement>(null);
useEffect(() => {
if (isOpen) closeRef.current?.focus();
}, [isOpen]);
// This fragment only moves focus: open={isOpen} is non-modal and does not trap it.
// For a modal use showModal()/close(), Escape handling, an accessible name
// and focus restoration, or a tested dialog primitive.
return (
<dialog open={isOpen}>
<button ref={closeRef} onClick={onClose}>Close</button>
{/* dialog content */}
</dialog>
);
}Meaningful Empty and Error States
// Don't show blank screens
function TaskList({ tasks, onCreateTask }: { tasks: Task[]; onCreateTask: () => void }) {
if (tasks.length === 0) {
return (
<div role="status" className="text-center py-12">
<TasksEmptyIcon className="mx-auto h-12 w-12 text-muted" />
<h3 className="mt-2 text-sm font-medium">No tasks</h3>
<p className="mt-1 text-sm text-muted">Get started by creating a new task.</p>
<Button className="mt-4" onClick={on… (full content is in the download package)
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