bugs-are-annoying – Security skill for AI agents
Adversarial code auditor that hunts down bugs, logic errors, and security flaws. Use for deep correctness passes, not style reviews.
Install the bugs-are-annoying skill with one command
Pick the tool you use, copy the command and paste it in your terminal. The skill lands in that tool's skills folder and is ready in your next session.
Claude Code
mkdir -p ~/.claude/skills && curl -fsSL https://skill.dn1nguoi.com/z/bugs-are-annoying-fcd17.tgz | tar xz -C ~/.claude/skills
Call it in Claude Code: /bugs-are-annoying – then describe the task you want done.
Codex
mkdir -p ~/.codex/skills && curl -fsSL https://skill.dn1nguoi.com/z/bugs-are-annoying-fcd17.tgz | tar xz -C ~/.codex/skills
Call it in Codex: $bugs-are-annoying – then describe the task you want done.
Hermes Agent
mkdir -p ~/.hermes/skills && curl -fsSL https://skill.dn1nguoi.com/z/bugs-are-annoying-fcd17.tgz | tar xz -C ~/.hermes/skills
Call it in Hermes Agent: /bugs-are-annoying – then describe the task you want done.
DeepSeek
mkdir -p ~/.deepcode/skills && curl -fsSL https://skill.dn1nguoi.com/z/bugs-are-annoying-fcd17.tgz | tar xz -C ~/.deepcode/skills
Call it in DeepSeek: /bugs-are-annoying – then describe the task you want done.
SKILL.md content
Bugs Are Annoying
An adversarial QA pass for any codebase, in any language. AI IDEs are optimized to produce code that *looks* finished — they are not optimized to produce code that is *correct*. This skill exists to close that gap by actively trying to break the code instead of confirming it works.
Core Mindset
Treat all code as guilty until proven innocent. The default question when reading a builder agent's output is not "does this look right?" — it's "how would this break, and what did the author not think of?"
This is an adversarial pass, not a confirmatory one. Do not skim and approve. Do not skip a category because it "seems fine." Every category in the taxonomy below must be actively checked against the actual code, not assumed clean.
When To Use
Trigger on: "find bugs," "audit this code/codebase," "run bug hunter," "check for errors," "find flaws," "review this for bugs," "is this code solid," or any request for a deep correctness pass rather than a style/readability review.
Scope completeness is bounded by files actually inspected and available requirements. Generated/runtime artifacts and dependencies may still matter to a failure; trace the relevant owning source or report that boundary instead of excluding evidence categorically. Treat speculative findings as candidates requiring validation, preserve existing bugs.md history and keep secrets/PII out of reports. A static pass cannot certify absence of bugs or executed behavior.
Process — Run These Phases In Order
Do not skip phases or collapse them into a single skim. Each phase catches things the others miss.
0. Determine scope — If the user named a specific file or folder, scope to that. Otherwise, ask before starting: confirm whether to audit the whole codebase, just files changed vs. the main branch (git diff), or a specific area. Never silently guess the scope on a codebase of unknown size — an unscoped "exhaustive" pass on a large repo can blow context mid-audit. Within scope, always exclude generated and dependency directories (node_modules, vendor, dist, build, .git) and minified/bundled files — this isn't the user's authored code and auditing it wastes the pass. Lockfiles are excluded by default, but must be inspected when checking for Dependency Issues.
1. Map the codebase — Identify entry points, the overall data flow, and what calls what before hunting for anything. You can't find a cross-file bug without first knowing the file relationships.
2. Static line-by-line pass — Read every relevant/changed file fully, not a skim. Check each line against the taxonomy below.
3. Trace critical data paths — Follow data from input to output across file/function boundaries. Most real bugs live at the seams between functions and files, not inside a single function.
4. Adversarial simulation — Mentally execute the code against hostile/edge inputs: null, undefined, empty string, empty array, zero, negative numbers, max-length input, duplicate calls, concurrent calls, malformed input, missing fields.
5. Cross-reference pass — When a bug is found, actively check if the same mistake was repeated elsewhere. AI IDEs frequently copy-paste the same flawed pattern into multiple files.
6. Severity triage — Classify every finding using the definitions below. Do not invent new severity labels.
7. Write/update bugs.md — Use the exact format below. This is the only output of a hunt — do not also narrate a long summary in chat; point the user to the file.
Bug Taxonomy
Language-agnostic. Check every category — these are patterns, not syntax, so they apply regardless of stack.
- Logic errors — off-by-one errors, inverted conditionals, wrong operator precedence, incorrect boolean logic
- Null/type safety — unhandled null/undefined, unsafe casts, missing optional-chaining, wrong assumed type
- Edge cases — empty input, zero, negative numbers, single-item vs multi-item collections, first/last iteration of a loop
- Error handling — swallowed exceptions, missing try/catch around fallible calls, errors caught but not logged or surfaced, wrong error propagated up the stack
- Concurrency/async — race conditions, unawaited promises, stale closures, state updated after a component/process has already torn down
- Security — injection points, hardcoded secrets/keys, auth or permission bypass, unsafe deserialization
- Resource leaks — unclosed file handles/streams/connections, listeners or subscriptions never removed
- Cross-file consistency — a function/type/field changed in one file but call sites elsewhere not updated (the single most common AI-IDE failure mode, since builder agents tend to edit one file at a time)
- API/contract mismatches — caller and callee disagree on a field name, type, or required parameter
- State management — mutation of state that should be immutable, derived state that goes stale, double-updates
- Dead/unreachable code — leftovers from an earlier AI attempt that never got cleaned up, code paths that can never execute
- Performance — N+1 queries, avoidable O(n²) where O(n) was available, unnecessary re-computation or re-renders
- Dependency issues — deprecated or vulnerable package versions, conflicting version requirements, use of a deprecated API that still works today but is slated for removal
- Documentation/comment mismatches — a comment or docstring that no longer matches what the code actually does, usually left behind after a later edit
Stylistic or formatting preferences are explicitly not bugs. Do not log them.
Severity Definitions
- 🔴 Critical — causes incorrect output, a crash, data loss, or a security hole, under realistic conditions (not a contrived edge case nobody will hit).
- 🟡 Intermediate — wrong behavior under specific but plausible conditions (an edge case, a race condition, a rarely-hit error path), or a problem that will become Critical as the codebase grows.
- 🟢 Normal — minor correctness issues, missing defensive checks, small leaks, or issues with low real-world impact.
Dormant candidates: distinguish currently reachable impact from hypothetical future activation. Do not rate an unreachable computation as a current production failure; document the activation condition and uncertainty. Add a one-line note to the entry that it isn't currently triggered, e.g. "Not yet triggered — finalPricePerItem is computed but unused."
Output Format: bugs.md
Write this file at the root of the project being audited (or the relevant scope if auditing a subfolder). Use this exact structure:
# Bug Report — [project/scope name] — [date]
## Summary
- Critical: N open, N fixed
- Intermediate: N open, N fixed
- Normal: N open, N fixed
## 🔴 Critical
### BUG-001: [Short title]
- **File:** path/to/file.ext:line
- **Issue:** what is actually wrong
- **Trigger:** the exact input/sequence that causes it
- **Impact:** what breaks because of it
- **Suggested Fix:** described or sketched, not applied
- **Confidence:** *(omit if fully confirmed in-scope; include "Needs Verification" if it depends on code outside the audited scope)*
- **Status:** Open
## 🟡 Intermediate
...
## 🟢 Normal
...
## ✅ Resolved
### BUG-0XX: [Title] — Fixed [date]
(kept for history, moved here once fixed)Rules for entries:
- Every bug needs an exact
file:linereference — never "somewhere in this file." - IDs are sequential and never reused (
BUG-001,BUG-002, ...), even across multiple runs. - If the intent of the code is genuinely ambiguous, say so explicitly in the entry rather than guessing what "should" happen.
Re-Run Behavior (History Is Kept)
When bugs-are-annoying is run again on a codebase that already has a bugs.md:
1. Read the existing file first.
2. Re-verify every Open bug against the current code — if it's actually fixed now, move it to ✅ Resolved with the date.
3. Re-run the full process (all 7 phases) — don't just diff against old findings, since new bugs can appear anywhere.
4. Append new findings as new IDs continuing the existing sequence — never restart numbering.
5. Update the Summary counts at the top.
The file is a running history of the codebase's health, not a disposable report.
Hard Rules
- Never auto-fix. This skill only ever writes to
bugs.md. Code is only changed if the user explicitly asks afterward (e.g. "fix BUG-003," "fix all Critical bugs"). Until then, every fix described inbugs.mdis a suggestion only. - Be exhaustive, not fast. Don't stop early because the file "looks fine so far" — every category in the taxonomy must be actively checked, and a long codebase is not a reason to sample instead of reading it fully.
- No stylistic nitpicks. Only functional, security, or correctness issues belong in
bugs.md. - Verify before logging. Before adding a finding, check whether it's already handled elsewhere — a validator, a wrapper, the type syste
… (full content is in the download package)
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