brutalism – Design & UI skill for AI agents
Web and App implementation guide for Brutalism. Trigger when user wants a raw appearance, intentionally unfinished look, and rejection of standard design conventions.
Install the brutalism skill with one command
Pick the tool you use, copy the command and paste it in your terminal. The skill lands in that tool's skills folder and is ready in your next session.
Claude Code
mkdir -p ~/.claude/skills && curl -fsSL https://skill.dn1nguoi.com/z/brutalism-b1d15.tgz | tar xz -C ~/.claude/skills
Call it in Claude Code: /brutalism – then describe the task you want done.
Codex
mkdir -p ~/.codex/skills && curl -fsSL https://skill.dn1nguoi.com/z/brutalism-b1d15.tgz | tar xz -C ~/.codex/skills
Call it in Codex: $brutalism – then describe the task you want done.
Hermes Agent
mkdir -p ~/.hermes/skills && curl -fsSL https://skill.dn1nguoi.com/z/brutalism-b1d15.tgz | tar xz -C ~/.hermes/skills
Call it in Hermes Agent: /brutalism – then describe the task you want done.
DeepSeek
mkdir -p ~/.deepcode/skills && curl -fsSL https://skill.dn1nguoi.com/z/brutalism-b1d15.tgz | tar xz -C ~/.deepcode/skills
Call it in DeepSeek: /brutalism – then describe the task you want done.
SKILL.md content
Brutalism
> "Raw materials exposed. An intentional rejection of polish, gradients, and soft shadows."
When to Use
Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.
Core Principles
1. Unstyled Components: Default browser styling for buttons, inputs, and links is celebrated.
2. Exposed Structure: Grid lines, tables with visible borders, and stark boundaries are used instead of whitespace to separate content.
3. Anti-Aesthetic: Intentional awkwardness. Elements might slightly overlap in a way that feels broken, or use system default fonts.
Visual DNA
- Colors: High contrast, often clashing. Pure
#0000FFblue for links,#FF0000red for accents, on stark white or#C0C0C0grey backgrounds. Industrial Chic palette fits best. - Typography: Courier New, Times New Roman, Comic Sans, or default sans-serifs. No web fonts.
- Visuals: Dithered images, pixelated graphics, or heavily compressed jpegs.
Web Implementation
- Use standard HTML tags without overriding their default appearance whenever possible.
- CSS Example:
body {
background-color: #ffffff;
color: #000000;
font-family: monospace;
}
/* Expose the structure */
.brutalist-container {
border: 1px solid #000;
padding: 10px;
}
.brutalist-section {
border-bottom: 2px dashed #000;
margin-bottom: 20px;
padding-bottom: 20px;
}
/* Default-looking button but massive */
.brutalist-btn {
background-color: #c0c0c0;
border: 2px outset #ffffff;
border-right-color: #000000;
border-bottom-color: #000000;
color: #000000;
font-family: sans-serif;
font-size: 24px;
padding: 10px 20px;
cursor: pointer;
}
.brutalist-btn:active {
border-style: inset;
}
/* System link blue */
a {
color: #0000FF;
text-decoration: underline;
}App Implementation
SwiftUI
struct BrutalistView: View {
var body: some View {
VStack(alignment: .leading, spacing: 0) {
Text("BRUTALISM")
.font(.custom("Courier New", size: 32))
.foregroundColor(.black)
.padding(10)
.border(Color.black, width: 2)
Divider().background(Color.black).padding(.vertical, 20)
Button(action: {}) {
Text("CLICK_HERE")
.font(.custom("Courier New", size: 24))
.foregroundColor(.blue)
.underline()
}
.padding(10)
// Raw structural container
VStack(alignment: .leading) {
Text("System Status: RAW").font(.custom("Courier New", size: 14))
}
.padding()
.border(Color.black, width: 1)
}
.padding()
.frame(maxWidth: .infinity, maxHeight: .infinity, alignment: .topLeading)
.background(Color.white)
}
}- Style semantic
ButtonandLinkcontrols to look raw; underlinedTextalone does not provide button or navigation behavior. - Use
.border(Color.black, width: 1)instead of backgrounds or shadows. - Force monospace fonts like Courier New or Menlo.
Flutter
class BrutalistScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
// DO NOT use MaterialApp theme or Scaffold if possible,
// or strip them down completely.
return Scaffold(
backgroundColor: Colors.white,
body: SafeArea(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Container(
padding: const EdgeInsets.all(8),
decoration: BoxDecoration(
border: Border.all(color: Colors.black, width: 2),
),
child: const Text(
'BRUTALISM',
style: TextStyle(
fontFamily: 'Courier',
fontSize: 32,
color: Colors.black,
),
),
),
const Padding(
padding: EdgeInsets.symmetric(vertical: 20),
child: Divider(color: Colors.black, thickness: 2),
),
GestureDetector(
onTap: () {},
child: const Text(
'CLICK_HERE',
style: TextStyle(
fontFamily: 'Courier',
fontSize: 24,
color: Colors.blue,
decoration: TextDecoration.underline,
),
),
),
],
),
),
),
);
}
}- Prefer semantic buttons with custom raw styling; a GestureDetector alone requires explicit focus, keyboard and accessibility support.
- Build UI out of raw
Containers withBorder.all(color: Colors.black)andTextwidgets. - Use
TextDecoration.underlineto indicate interactivity.
React Native
const BrutalistScreen = () => {
return (
<View style={{ flex: 1, backgroundColor: '#FFFFFF', padding: 16 }}>
<View style={{
borderWidth: 2,
borderColor: '#000000',
padding: 10,
alignSelf: 'flex-start'
}}>
<Text style={{ fontFamily: 'monospace', fontSize: 32, color: '#000' }}>
BRUTALISM
</Text>
</View>
<View style={{ height: 2, backgroundColor: '#000', marginVertical: 20 }} />
<TouchableOpacity activeOpacity={1}>
<Text style={{
fontFamily: 'monospace',
fontSize: 24,
color: '#0000FF',
textDecorationLine: 'underline'
}}>
CLICK_HERE
</Text>
</TouchableOpacity>
<View style={{
borderWidth: 1,
borderColor: '#000',
padding: 16,
marginTop: 40
}}>
<Text style={{ fontFamily: 'monospace', color: '#000' }}>
System Status: RAW
</Text>
</View>
</View>
);
};- Strip away all native feel. Do not use
react-native-elementsorreact-native-paper. - Set
activeOpacity={1}onTouchableOpacityso there is no smooth fade — it should just click instantly. - Use pure hex colors:
#FFFFFF,#000000,#0000FF.
Jetpack Compose
@Composable
fun BrutalistScreen() {
Column(
modifier = Modifier
.fillMaxSize()
.background(Color.White)
.padding(16.dp)
) {
Box(
modifier = Modifier
.border(2.dp, Color.Black)
.padding(10.dp)
) {
BasicText(
text = "BRUTALISM",
style = TextStyle(
fontFamily = FontFamily.Monospace,
fontSize = 32.sp,
color = Color.Black
)
)
}
Spacer(Modifier.height(20.dp))
Box(modifier = Modifier.fillMaxWidth().height(2.dp).background(Color.Black))
Spacer(Modifier.height(20.dp))
BasicText(
text = "CLICK_HERE",
modifier = Modifier.clickable { },
style = TextStyle(
fontFamily = FontFamily.Monospace,
fontSize = 24.sp,
color = Color.Blue,
textDecoration = TextDecoration.Underline
)
)
}
}- Use
BasicTextinstead ofTextto bypass Material theme defaults. - Build structural lines using
Boxwith.background(Color.Black). - Use semantic controls with raw styling. Retain button roles, keyboard activation, focus and feedback.
Do's and Don'ts
- DO: Use harsh, high-contrast borders (1px solid black) around everything.
- DON'T: Use border-radius, drop shadows, or smooth transitions. If it animates, it should pop instantly (0s transition).
Limitations
- This is a styling reference and does not replace environment-specific validation, accessibility testing, or expert review.
- Ensure appropriate contrast ratios and responsive behaviors are verified separately.
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